Guide to Medicine
From Colonial Marines Wiki
- 1 General Diagnostics
- 2 Medical Contraptions
- 3 Medical Procedures
|Damage Type:||Symptoms:||Possible cause:||Treatment:|
Remember that you can restock your autoinjectors, so don't just throw them away. Put them back into your belt instead, they can be refilled at the vendors - just drag and drop them onto it, then vend them again.
|Item:||What it does:||Overdose:|
|Tramadol||Standard issue painkiller of moderate strenght, used to keep marines from paincrit or whining about broken bones. Overdose causes toxin damage.||30 Units|
|Peridaxon||Heals organ damage, helps with brain and eye damage. Not available in standard marine vendors. Overdose causes toxin damage.||10 Units|
|Dexalin||Removes oxygen damage at a moderate rate. Overdose causes toxin damage.||30 Units|
|Antibiotics||Spaceacilin with a different label. Removes infections. Overdosing on antibiotics is the only way to cure a stage 3 infection, it also causes toxin damage.
Keep in mind that stage 1 infections can be simply fixed with ointment or advanced trauma kits, spaceacilin won't heal those.
|Russian Red||Removes radiation and causes Brute damage every cycle.||10 Units|
First Aid Kits
|Item:||What it contains:||What it looks like:|
|Basic first aid kit|
|Advanced first aid kit|
|Fire first aid kit|
|Oxygen deprivation kit|
|Toxin first aid kit|
- Used for putting critical patients into stasis and treating patients with genetic damage. Be sure to check periodically to see if the chambers need to be restocked with chemicals and if your patient is sufficiently healed.
- Cryo starts out warm and has to be set up, and is useless until it's cold and loaded with medicine. Since it's the patient's body temperature that determines whether cryoxadone and clonexadone work, you won't get very fast results until the cryo tube is cold enough to quickly freeze the patient. Extreme cold will damage the patient a little, but cryogenic meds heal him faster, resulting in net healing.
- For humans optimal cryo temperature is between 2K and 120K, after 170k cryo medicines won't work.
Setting Up Cryo
- Make sure the engine is running--ask Engineering. Cryo tubes take a lot of energy, and if the engine's not up yet, there won't be enough energy to cool the tubes.
- Make sure the oxygen canisters are connected to the cryo tubes. If they aren't (they start out connected), use the nearby on both O2 canister.png O2 canisters to secure them.
- Take a nearby beaker filled with Cryoxadone and then click on the same cell you placed the clone in to load the beaker into the cell.
- Set the freezer's Target gas temperature to its lowest amount by clicking on the far-left "-" until the number in the center no longer decreases.
- Set the freezer to On.
To put a patient inside the sleeper use grab intent and click on the patient then the sleeper. To take out the patient right click the sleeper then click Eject Occupant.
- Sleepers are used to administer medication and perform dialysis.
- The sleepers will not stabilize critical patients, though they can be used to administer inaprovaline.
- Dialysis: Once the patient is inside, click 'Start Dialysis'. Dialysis filters out blood, having the bonus of pulling out chemicals. This treatment should be used when you believe someone to be overdosing or to be poisoned. The beaker inside the sleeper will fill with the blood and eventually you will need to empty it. To retrieve the beaker, right-click on the sleeper and click 'eject beaker'. Dialysis can cause a patient to suffer from severe blood loss if the patient is left in too long.
To put a patient inside the body scanner use grab intent and click on the patient then the body scanner. To take out the patient right click the sleeper then click Eject Occupant.
- The Body scanner is mainly used to locate broken bones, organ damage, and any unwanted guests in your stomach.
- Use the console to interact with the body scanner, this allows you to print out a report to send along with the patient to surgery which will help the surgeon.
If you notice a marine or other personnel gasping and on the floor, they may require CPR.
- First you'll want to set your intent to help.
- Make sure you aren't wearing a mask.
- Have an empty hand.
- Click on the gasping injured player.
- If you start shaking them, they don't have enough oxygen damage to permit the use of CPR.
- Once you start doing CPR keep doing it until you can get them to a safe location or to a medic.
Pro tip you can grab them in one hand and do CPR with the other.
- Locate deceased with a lightning bolt icon next to their health bar.(Only visible if wearing the healthmate HUD.)
- Strip clothes of the recently deceased.(Jumpsuit, Armour.)
- Scan the deceased with a health analyzer.
- Apply Trauma and Burn kits to the deceased to lower their combined brute and burn damage to 200 or below.
- Use the defibrillator on the deceased. (If the Defib fails to resuscitate them, keep trying)
- Apply necessary medicine to the recently resuscitated patient.
Don't try to defib any of the following corpses:
- Husked Bodies.
- Chestbursted Personnel.
- Decapitated Bodies.
- The continued application of the defib onto a deceased personnel member, upon each attempt lowers the combined damage slightly.
- If "Vitals signs are weak" is displayed it means that their combined brute/burn damage is over 200, keep using the defibrillator to lower that damage if you've already applied trauma and burn kits.
- Load a blood pack into an IV and then hook the patient up to it.
- Alternately you can extract blood from a marine/other personnel if they have the right blood type by hooking them up to an IV with an empty blood pack then effectively use their blood on a patient who requires more blood.
- Iron and nutriment pills can be made to help speed up blood recovery.
- Eating food also speeds up blood recovery.